Marty Graw

Description:

Description:
AGILITY d6
Energy Weapons
Guns d6
Lock-picking
Stealth d

SMARTS d4
Knowledge
Medicine d
Notice d4
Repairs d
Science

SPIRIT d4
Barter d
Speech
Streetwise d
Survival d4

STRENGTH d8
Melee d12+1
Unarmed d6

VIGOR d8
Athletics d8
Driving d
Explosives d8

Hindrances:
heroic (major)
Illiterate (minor)
All Thumbs (minor)

Edges:
Supermutant Immunity
Fast Healing
Hardy
Brawny
+4 resist radiation
Sweep

Tag Skills :
melee

Equipment :
Peacemaker revolver .45 ap1
R 12/24/48 dam 2d6+1 rof 1
6 shot weight 3 cost 200
69 rounds weight 5 cost 25
leather armor 1 weight 15
Torso,arms, legs cost 50
steel pot helm +4 weight 5
50% chance vs headshot
Cost
Spear dam str
d6 weight 5
Parry 1 reach 1 2 hands
Cost 100
Pineapple grenade
267 cap
Xp:12
Adv 1: melee d12
1
Adv 2: sweep

Important Numbers: Charisma , Pace 6 , Parry 6, Toughness 11

Bio:

Marty Graw

Fallout: Baton Rouge NKlingon